![]() ![]() While Super Barbarians may have decent health (as a tank), they are still vulnerable to high DPS defenses such as the Multi Cannon, that are designed to take down high health troop(s) quickly, especially the Super Giant.When tanked, they can be deployed to take out an post enemy, such as a Super Giant or a Siege Cart from the Raid Cart Post.Rage Spells are also useful to give the Super Barbarians second wind, when their own rage abilities have expired. In groups of 5 or 6, they can mow down buildings in one or two shots without their ability. Super Barbarians usually do not need spell support, and if anything they could use a Frost Spell.Because of their very low 5 housing space, they can be used to check for traps such as Log Traps, Mines and Mega Mines to pave the way for other more expensive glass cannon troops such as Sneaky Archers and Super Wizards.Use a Healing Spell to keep the barbarians going and a Rage Spell would also be helpful when they barbarians run out of their rage.The last way, although not the most optimal way of using them, is to use a tank such as a Super Giant to tank, and then sending one or two on cheap defenses.Another popular strategy is to deploy many Super Barbarians (5 or more) to utilize their combined rage, and easily wipe out the first line of simple defenses like Cannons, Spear Throwers and Air Defenses, allowing other troops to travel and attack more significantly threatening defenses.Much like Super Barbarians in the Home Village and Raged Barbarians in the Builder Base, Super Barbarians can be used as 'clean up troops' to dispose of isolated buildings (especially those that are undefended by any defense and trap), like clan houses and other defenseless buildings, to ensure a 3-star successful raid.Once all of the nearby enemy troops are defeated, the Super Barbarians will proceed to attack the nearest structure. However, if they become aware of enemy defending troops stationed in defense posts (either by being attacked themselves or by being near another friendly troop under attack), and can fight back against them, they will leave their previously targeted building and instead engage the enemy troops. Super Barbarians have no preferred target when attacking they will simply attack the closest building.This Rage effect will not stack with a Rage Spell. Additionally, his Rage ability allows him to have increased speed and damage for the first 8 seconds after he's deployed, similar to both Super Barbarians in the Home Village and Raged Barbarians in the Builder Base. The Super Barbarian is a melee (close range) unit with high damage per second and a good amount of hitpoints for his housing space.The Super Barbarian is a troop available in the Clan Capital, available when the Super Barbarian Barracks is constructed (this occurs automatically after the Barbarian Camp district is unlocked, when the Capital Hall is upgraded to level 2).Note: Rage Spell will not stack with Iron Fist. Iron Fist summons additional troops and enrages the King and nearby Barbarians for a short time, making them move faster and deal more damage. Favorite Target: AnyĪn additional ability that unlocks at Hero level 5 and can be unleashed once per battle. Given his destructive power, the training and regenerating times and associated costs can be hefty. In addition, he can be set to defend your village when you are attacked. The Barbarian King is immortal, requiring only rest to regenerate when defeated. Like the Archer Queen, the Barbarian King isn't created in the Barracks nor housed in an Army Camp - instead, you unlock him from the Barbarian King Altar, which you can purchase from the Army section CoC for 10,000 Dark Elixir. ![]()
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